
About us
Built to create
Vaultmare is a 3D environment studio that treats every world as a system. We build hand-crafted assets and the procedural tools that place them, so a forest, a ruin or a whole biome can grow from a single graph.
What we do
We publish environment packs for Unreal Engine on Fab and take on outsourced environment work for game and film teams — from a single hero asset to a full, lit, playable level.
The name
Vault — a sheltered, protected volume; the arch of architecture. Mare — Latin for sea. Together: the sea itself as shelter.

